First off, current users can still use the app, and I will still push bug fixes if necessary. I do consider the app completed, feature-wise. Developing this app was an amazing experience. I’m very glad I undertook making it. I use it every day along with around 3,000 users garnered through the App Store, where… Continue reading Removing CurrentKey Stats from the Mac App Store (Updated)
Update: It got approved. The story: The day after Christmas this year I spotted some bugs in my app, I fixed them – I also added a cool new feature, and submitted the new build to the App Store for review as soon as the holiday downtime was over. Within a few hours, my app… Continue reading [Updated: it’s been approved] Why is CurrentKey Stats not in the App Store? Because it’s been stuck in app review purgatory for weeks.
Last May I launched my Mac app, CurrentKey Stats, which helps you keep track of how you spend time across Spaces (virtual desktops) and apps, as well as navigate between your Spaces. It was not always a foregone conclusion that I’d distribute the app through the App Store. In fact — I had round-tripped the… Continue reading Key takeaway from developing for the Mac App Store: it’s unreliable
Entering into a vacation, I have learned it’s best for me to just let go of building anything hard. As someone who stays in rigid routines the rest of the year, pulling out of the endless creative drive creates its own rare advantages. For one, it incentivizes working on easier things. These are often worthy… Continue reading Holidays as a creator
Quick note/disclaimer: This blog post is from a historically introverted solo hacker, who – aside from personal-use command line tools – has exclusively shipped web app projects until this app. A long time ago I took a day in the library with my (still shiny new) mid-2011 Macbook Air and poked around Xcode with the… Continue reading Building my first Swift app, from a background of web app hacking